Hi, I'm Samuel Ladislav Szabo!

:"In the past few years, I have hopped on the train of the 3D world and have been putting in daily effort to reach my final destination, which is to become a VFX Supervisor. The tools I am using are mainly Blender, followed by Adobe Photoshop and After Effects. Unreal Engine and Metahumans are helping with human modeling, and for terrain, I recently started using Gaea. I have also spent some hours on Houdini, which I want to explore further. However, the first place in my heart is already taken by God."